Campaign mode:
Single-player mode of call of duty, packed with 14 mission. It successfully strips all superfluous elements and delivers an experience even non-shooter fans can enjoy Modern Warfare’s campaign focuses on the American CIA, British SAS, and freedom fighters uniting to oppose Russian forces that have invaded the fictional country of Urzikstan. Player Assumes the role of Alex ( CIA) Kyle Garrick (SAS ), and rebel leader Farah Karim (Freedom Fighter ) Each mission gives a ray back to 2007 COD4: Modern warfare one of the Important game in history
overall Call of Duty Modern Warfare’s campaign was a fantastic experience, Feels missions are shorter than the old series. With some of the more traditional bombastic missions tossed into the mix, it’s a wonderfully varied campaign. Its gives an amazing visual experience to the player
Multiplayer Mode: Call of Duty Modern warfare, Developers focused fully of explosive action in the form of firefights ranging from just 2v2 to battles as large as 32v32. Gunfight will see you face off in ways unseen in previous iterations of the Call of Duty, as will Ground War whichone of Infinity Ward’s largest modes yet, and there is, of course, old classics like Domination and Search and Destroy to keep you coming back an hour after hour.
Spec Ops: This allows Player to play with up to three other friends to complete missions. They quite challenging and most difficult to deal with enemies, Player need lots of effort to play this
Warzone: It’s one of the free mode and open to anyone who wants to play the games online, Its where Call of duty focused on Battle royal techniques. This Game provides massive combat experience with up to 150 players from the world.
MINIMUM:
OS: Windows 10 64-bit
CPU: Intel Core i3-4340 or AMD FX-6300
GPU: Nvidia GeForce GTX 670 / GTX 1650 or Radeon HD 7950
RAM: 8GB
Recommended:
OS:Windows 10 64-bit
CPU:Intel Core i5-2500K or AMD Ryzen R5 1600X
GPU:Radeon HD 7950 Intel Core i5-2500K or AMD Ryzen R5 1600X
RAM:12GB
Modern Warfare is familiar in name, but its content carries a different tone and flow than we’ve come to expect from the annualized Call of Duty series. Developer Infinity Ward takes big chances in both multiplayer and the single-player campaign, and while some of the ideas hit with deadly precision, others fall flat.
As great as it is to have a single-player campaign back after its hiatus in Black Ops 4, Infinity Ward shifts the focus away from the large-scale conflicts the series is known for towards more intimate firefights where the horrors of war are thoroughly (and grossly) explored. This story experience gets uncomfortable, putting the player in direct control of a young girl who is forced to kill with a knife and gun, as well as a soldier who is captured and waterboarded. The waterboarding even unfolds through a terrible minigame where you have to move your head back and forth to dodge the water. These gameplay sequences feel shoehorned in and do nothing to move the narrative forward – they just make it uncomfortable.
Modern Warfare also balloons more than you would expect in a new take on Ground War, which borrows a page from Battlefield’s playbook with 64-players battling for a handful of control points on a sprawling map. This is another enjoyable avenue of play, but for entirely different reasons. Skill and precision take a backseat to organized chaos, as snipers line rooftops, kill streaks rain death every which way, and a tank could blast you from halfway across the map. Ground War is frantic, and while you won’t make much of a difference as one player, ends up being a great way to blow off steam after competing in this iteration’s excellently designed team deathmatch. Other multiplayer diversions like the new Realism and Night Vision modes are also good fun.
All of the competitive modes offer cross-play and prop up Call of Duty’s legacy gunplay. It’s phenomenal in Modern Warfare, and deeper than ever. The kill streak rewards are nice and powerful, and the speed and feel of weapons still rank among the best in gaming.
Much like leveling a character in an RPG, players can level up guns – a process every bit as captivating as it sounds. With over 50 unlockable attachments and perks per firearm, players can sculpt their wares to their liking, and are pushed to keep using the same loadouts to power them up. I transformed my M4A1 into terrifying beast that was good for both blitz and distance tactics with a grenade launcher and 4.0x flip hybrid sight attachments. These alterations elevated my game significantly, but for every pro there’s a con. My sight zoomed further, but the zoom speed was reduced.
Concept A three-headed experience that succeeds in multiplayer, gets lost in the dark in single-player, and misses the mark completely in cooperative play
Graphics Infinity Ward’s new engine delivers a high level of realism in the lighting and character models, but the environments are mostly mundane given the focus on smaller conflicts
Sound The music, voice acting, and rattling gunfire are all excellent, heightening the intensity in all modes
Playability The pitch-perfect gunplay is joined by a wide selection of multiplayer modes that give players variety, including short and fun 2v2 fights
Entertainment Leveling up guns is ridiculously fun, and the breadth of modes keeps this experience from feeling repetitive. This is a game you can sink tons of time into
Replay High
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