Call of Duty® returns to its roots with Call of Duty®: WWII – a breathtaking experience that redefines World War II for a new gaming generation. Land in Normandy on D-Day and battle across Europe through iconic locations in history’s most monumental war. Experience classic Call of Duty combat, the bonds of camaraderie, and the unforgiving nature of war against a global power throwing the world into tyranny.
Call of Duty®: WWII creates the definitive World War II next generation experience across three different game modes: Campaign, Multiplayer, and Co-Operative. Featuring stunning visuals, the Campaign transports players to the European theater as they engage in an all-new Call of Duty® story set in iconic World War II battles. Multiplayer marks a return to original, boots-on-the ground Call of Duty gameplay. Authentic weapons and traditional run-and-gun action immerse you in a vast array of World War II-themed locations. The Co-Operative mode unleashes a new and original story in a standalone game experience full of unexpected, adrenaline-pumping moments.
Minimum:
Requires a 64-bit processor and operating system
OS: Windows 7 64-Bit or later
Processor: CPU: Intel® Core™ i3 3225 3.3 GHz or AMD Ryzen™ 5 1400
Memory: 8 GB RAM
Graphics: NVIDIA® GeForce® GTX 660 @ 2 GB / GTX 1050 or ATI® Radeon™ HD 7850 @ 2GB / AMD RX 550
DirectX: Version 11
Network: Broadband Internet connection
Storage: 90 GB available space
Sound Card: DirectX Compatible
Recommended:
Requires a 64-bit processor and operating system
Call of Duty WWII brings back the nostalgia of the early Call of Duty games, and where the game got famous – World War II campaigns. I’ve read a number of reviews highlighting how the story line may be way too linear and thus not as fun, but I kinda beg to differ.
Compared to CoD MW series, Call of Duty: WWII in my view is a lot more challenging, simply because the weaponry of that era makes it much harder to get away with just blasting your way through a game. The only bugbear for me are some of the plays involving tanks and planes, which are difficult to control using a keyboard. It does make me feel that the game was not thoroughly tested enough on the PC platform, as it shows once you add a controller to play those stages.
From the actual military photographs to a video game 70 years later. One of the best times you can have. The historic element is there, for the first time in history this media is able to be portrayed exactly together with director’s visions; Not constrained by pixel limitations. A fully realized experience. A big deal for WW2 remembrance
The single player, I feel like, took the hardest hit in the decline of murder potential. There’s only really one level I liked to play, and even then I didn’t really enjoy myself all that much. Say what you want about Call of Duty but they know how to make it flashy, and WW2 just kind of lacks that flashiness.
Multiplayer is…Alright, like a Big Mac or a back rub behind a McDonalds. The problem with the guns feeling weak persists to the multiplayer mode, so It feels like you’re playing paintball rather than fighting.
A paintball game where people sometimes get stabbed and blown up.
There’s a new mode ,I think its new at least, called Ground War, that has scenarios for two teams to fight over, one attacks and the other defends. It gives narrative to what you’re doing and can be fun. The problem is that basically all of its contemporaries have the same mode under a different name, only better
Overall, this has been a fun game to play and would encourage others to play as well.
**Review as seen on Steam
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